Tool

Accreditation planner

Enter your current tier, your zoo and reserve star counts and the tier you want. The planner names the bottleneck and lists the species, storage and marketing rewards between the two.

Result: …

How the planner picks your bottleneck

The planner reads the three counters the game exposes — zoos owned, reserves you have released into, and the star level attached to each reserve — and walks the tier table in order. It stops at the first requirement you have not met and names that as the bottleneck. Everything above it stays locked regardless of credits, so money spent elsewhere does not move the tier until the named requirement is cleared.

Because the order matters more than the totals, the cheapest move is usually the smallest missing counter, not the biggest unlock. If you are one reserve short of the next tier, releasing a single animal is worth more than any mix of animals, credits or buildings.

The five tiers at a glance

Values below are the community-cross-checked figures the planning table is built on. Each row is one accreditation tier, the counters it reads, and what reaching it adds.

TierZoosReservesNew species in the market poolStorageWhat unlocks
10032—Observation Platform, +1 Bronze marketing slot
21033—Camera Trap, +2 Bronze marketing slots
32131—Acoustic Monitor, +1 Bronze +1 Silver marketing slot
4223050+1 Bronze +1 Silver marketing slot, +50 animal storage
52310—+1 Silver +1 Gold marketing slot

What is still unverified

Frontier said on 14 October 2026 that accreditation rating requirements are still under investigation. Every threshold here is therefore a target to confirm in game, not an official figure. The planner prints the capture date next to its result so you can see which patch the numbers belong to.

Where the values come from

Animal values are Zoopedia records captured on 17 October 2026. Progression values are cross-checked against the tier table; Frontier said on 14 October 2026 that accreditation requirements are still under investigation, so confirm in game.

Nothing is saved: the tool runs in your browser and forgets your inputs when you leave the page.